TECHNOLOGY INDEX / REFERENCEGPU / DIRECTX / WINDOWSWINDOWS GRAPHICS API
REFERENCE / DIRECT3D
Direct3D
Direct3D is the real-time graphics API inside Microsoft DirectX, providing Windows applications with GPU access for rendering and compute workloads.
COMMANDS FOR
THE WINDOWS GPU.
It defines how software creates graphics resources, records rendering work, runs shaders and presents completed frames on compatible Windows hardware.
THE CORE
IDEAS.
- 01
GRAPHICS PIPELINE
Transform geometry, shade pixels and assemble the final image through GPU stages.
- 02
COMMAND SUBMISSION
Record rendering and resource work before submitting it to one or more GPU queues.
- 03
PERFORMANCE TELEMETRY
Use timestamps, counters and diagnostic layers to understand CPU and GPU frame cost.
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